package greenfoot;

import greenfoot.core.TextLabel;
import threadchecker.OnThread;
import threadchecker.Tag;

import java.awt.Graphics;
import java.util.Collection;
import java.util.List;


| Class that makes it possible for classes outside the greenfoot package to get | access to world methods that are package protected. We need some | package-protected methods in the world, because we don't want them to show up | in the public interface visible to users. | | @author Poul Henriksen <polle@mip.sdu.dk> | public class WorldVisitor { @OnThread(Tag.Any) public static int getWidthInCells(World w) { return w.width; } @OnThread(Tag.Any) public static int getHeightInCells(World w) { return w.height; } public static int getWidthInPixels(World w) { return w.getWidthInPixels(); } public static int getHeightInPixels(World w) { return w.getHeightInPixels(); } @OnThread(Tag.Any) public static int getCellSize(World w) { return w.cellSize; } public static Collection getObjectsAtPixel(World w, int x, int y) { return w.getObjectsAtPixel(x, y); }
| Used to indicate the start of an animation sequence. For use in the collision checker. | @see greenfoot.collision.CollisionChecker#startSequence() | public static void startSequence(World w) { w.startSequence(); } public static void paintDebug(World world, Graphics g) { world.paintDebug(g); }
| Convert a location in pixels into a cell location | @OnThread(Tag.Any) public static int toCellFloor(World world, int x) { return world.toCellFloor(x); }
| Returns the center of the cell. It should be rounded down with Math.floor() if the integer version is needed. | @param l Cell location. | @return Absolute location of the cell center in pixels. | public static double getCellCenter(World w, int c) { return w.getCellCenter(c); }
| Get the list of all objects in the world. This returns a live list which | should not be modified by the caller. If iterating over this list, it | should be synchronized on the world lock. | public static TreeActorSet getObjectsListInPaintOrder(World world) { return world.getObjectsListInPaintOrder(); }
| Get the list of all objects in the world. This returns a live list which | should not be modified by the caller. While iterating over this list, the | world lock should be held. | public static TreeActorSet getObjectsListInActOrder(World world) { return world.getObjectsListInActOrder(); }
| Get the background image for the world, but without initialising it if it is not yet created. | | @return Background of the world or null if not create yet. | public static GreenfootImage getBackgroundImage(World world) { return world.getBackgroundNoInit(); }
| Get the list of text labels to be displayed on the world. | public static List getTextLabels(World world) { return world.textLabels; } }
top, use, map, class WorldVisitor

.   getWidthInCells
.   getHeightInCells
.   getWidthInPixels
.   getHeightInPixels
.   getCellSize
.   getObjectsAtPixel
.   startSequence
.   paintDebug
.   toCellFloor
.   getCellCenter
.   getObjectsListInPaintOrder
.   getObjectsListInActOrder
.   getBackgroundImage
.   getTextLabels




120 neLoCode + 20 LoComm