import java.util.*;
import greenfoot.*;


| Create the turtle world. | Our world has a size of 560x560 cells, where every cell is just 1 pixel. | public class TurtleWorld extends World {
public TurtleWorld() { super(560, 560, 1); prepare(); }
| Prepare the world for the start of the program. | That is: create the initial objects and add them to the world. | private void prepare() { Lettuce lettuce = new Lettuce(); addObject(lettuce, 115, 506); Lettuce lettuce2 = new Lettuce(); addObject(lettuce2, 255, 495); Lettuce lettuce3 = new Lettuce(); addObject(lettuce3, 491, 489); Lettuce lettuce4 = new Lettuce(); addObject(lettuce4, 394, 325); Lettuce lettuce5 = new Lettuce(); addObject(lettuce5, 84, 341); Lettuce lettuce6 = new Lettuce(); addObject(lettuce6, 243, 252); Lettuce lettuce7 = new Lettuce(); addObject(lettuce7, 191, 411); Lettuce lettuce8 = new Lettuce(); addObject(lettuce8, 466, 148); Lettuce lettuce9 = new Lettuce(); addObject(lettuce9, 352, 71); Lettuce lettuce10 = new Lettuce(); addObject(lettuce10, 124, 75); Lettuce lettuce11 = new Lettuce(); addObject(lettuce11, 64, 197); Lettuce lettuce12 = new Lettuce(); addObject(lettuce12, 225, 148); Lettuce lettuce13 = new Lettuce(); addObject(lettuce13, 344, 454); Lettuce lettuce14 = new Lettuce(); addObject(lettuce14, 378, 198); Snake snake = new Snake(); addObject(snake, 435, 453); Snake snake2 = new Snake(); addObject(snake2, 93, 259); Snake snake3 = new Snake(); addObject(snake3, 467, 61); Turtle turtle = new Turtle(); addObject(turtle, 273, 337); } }
top, use, map, class TurtleWorld

.   TurtleWorld
.   prepare




52 neLoCode + 4 LoComm