import java.util.*;
import greenfoot.*;
| Create the turtle world.
| Our world has a size of 560x560 cells, where every cell is just 1 pixel.
|
public class TurtleWorld
extends World
{
public TurtleWorld()
{
super(560, 560, 1);
prepare();
}
| Prepare the world for the start of the program.
| That is: create the initial objects and add them to the world.
|
private void prepare()
{
Lettuce lettuce = new Lettuce();
addObject(lettuce, 115, 506);
Lettuce lettuce2 = new Lettuce();
addObject(lettuce2, 255, 495);
Lettuce lettuce3 = new Lettuce();
addObject(lettuce3, 491, 489);
Lettuce lettuce4 = new Lettuce();
addObject(lettuce4, 394, 325);
Lettuce lettuce5 = new Lettuce();
addObject(lettuce5, 84, 341);
Lettuce lettuce6 = new Lettuce();
addObject(lettuce6, 243, 252);
Lettuce lettuce7 = new Lettuce();
addObject(lettuce7, 191, 411);
Lettuce lettuce8 = new Lettuce();
addObject(lettuce8, 466, 148);
Lettuce lettuce9 = new Lettuce();
addObject(lettuce9, 352, 71);
Lettuce lettuce10 = new Lettuce();
addObject(lettuce10, 124, 75);
Lettuce lettuce11 = new Lettuce();
addObject(lettuce11, 64, 197);
Lettuce lettuce12 = new Lettuce();
addObject(lettuce12, 225, 148);
Lettuce lettuce13 = new Lettuce();
addObject(lettuce13, 344, 454);
Lettuce lettuce14 = new Lettuce();
addObject(lettuce14, 378, 198);
Snake snake = new Snake();
addObject(snake, 435, 453);
Snake snake2 = new Snake();
addObject(snake2, 93, 259);
Snake snake3 = new Snake();
addObject(snake3, 467, 61);
Turtle turtle = new Turtle();
addObject(turtle, 273, 337);
}
}
top,
use,
map,
class TurtleWorld
. TurtleWorld
. prepare
52 neLoCode
+ 4 LoComm