import greenfoot.*;  
 


| A hill full of ants.
|
| @author Michael Kölling
| @version 1.1
|
public class AntHill
extends Actor
{    

| Number of ants that have come out so far. | private int ants = 0;
| Total number of ants in this hill. | private int maxAnts = 40;
| Counter to show how much food have been collected so far. | private Counter foodCounter;
| Constructor for ant hill with default number of ants (40). | public AntHill() { }
| Construct an ant hill with a given number of ants. | public AntHill(int numberOfAnts) { maxAnts = numberOfAnts; }
| Act: If there are still ants left inside, see whether one should come out. | public void act() { if(ants < maxAnts) { if(Greenfoot.getRandomNumber(100) < 10) { getWorld().addObject(new Ant(this), getX(), getY()); ants++; } } }
| Record that we have collected another bit of food. | public void countFood() { if(foodCounter == null) { foodCounter = new Counter("Food: "); int x = getX(); int y = getY() + getImage().getWidth()/2 + 8; getWorld().addObject(foodCounter, x, y); } foodCounter.increment(); } }
top, use, map, class AntHill

.   AntHill
.   AntHill
.   act
.   countFood




46 neLoCode + 10 LoComm